EducaCraft news and stories from around the world
GAME-BASED LEARNING: PREPARING STUDENTS FOR THE FUTURE
January 25, 2019
"The stories below highlight some of the people on the frontlines of game-based learning—Minecraft Global Mentors. See how these innovative classroom teachers use Minecraft: Education Edition to create challenging, fun and immersive learning experiences for their students."
(RE)CRIAR A HISTÓRIA, (RE)INVENTAR PRÁTICAS
December 12, 2018
Caderno de Apontamentos
"O Minecraft contribui para o desenvolvimento das diferentes áreas do saber e permite-me, simultaneamente, chegar aos meus alunos da maneira mais natural, ativa, inclusiva e intuitiva possível."
EDU DAY 2018
May 12, 2018
"A Microsoft Portugal promove o 'EDU Day', um projeto que conta com a presença do Ministro da Educação, Tiago Brandão Rodrigues, e que tem como missão "promover o que de melhor se faz atualmente no setor da Educação com a ajuda da tecnologia e desmitificar um futuro que já chegou, preparando diretores, professores e alunos para a era digital"."
GIRLS IN STEM – BRINGING PEOPLE TOGETHER
April 24, 2018
"To launch its most recent findings, Microsoft, in partnership with UNESCO, brought together educators, policymakers, members of the private sector and NGOs to discuss these issues and identify solutions – including how to increase opportunities for girls and young women to meet with and be mentored by STEM role models."
“DO IT, GIRLS!” REÚNE MAIS DE 100 ALUNAS NA MICROSOFT
April 23, 2018
"Cerca de 100 alunas estarão no próximo dia 26 de abril na sede da Microsoft Portugal para participar na iniciativa “Do IT, Girls!”."
LISBOA: ALUNOS PORTUGUESES RECRIAM A CIDADE ROMANA DE OLISIPO EM JOGO DE COMPUTADOR
March 6, 2018
"São alunos do 5º ano e fizeram um trabalho fantástico recriando Olisipo, a antiga Lisboa, usando o jogo Minecraft, um exemplo perfeito de ligação entre tecnologia e educação."
LISBON SCHOOL’S MINECRAFT PROJECT TAKES LEARNING THROUGH MULTIPLE SUBJECTS, DISCIPLINES AND WORLDS
February 19, 2018
"Minecraft in the classroom is redefining learning and building stronger relationships between teachers and their students."
INTERNATIONAL SCHOOL USES GAME-BASED LEARNING TO RAISE STUDENT ENGAGEMENT AND ACHIEVEMENT
January 24, 2018
"PaRK International School wants its students to become collaborative and agile learners who impact and interact with our global society. To give students a more engaging and immersive education, the school introduced Minecraft: Education Edition in subjects across the curriculum. Teachers are exploring innovative new ways of teaching that harness students’ natural energy for gaming. Students find that their work is more fun, and they eagerly discover new ways of thinking that get them excited about learning."
MINECRAFT EDUCATION EDITION | EVENTO EM CASCAIS COM NUNO MARKL
November 6, 2017
"Quando as ferramentas pedagógicas e os jogos eletrónicos se juntam nasce o Minecraft Education. A apresentação pública decorreu na Escola Básica Areia-Guincho com a ajuda de Nuno Markl que, no papel de pai, ajudou a explicar os benefícios desta ferramenta de ensino aplicada pela primeira vez em Cascais no âmbito do programa Cascais+Tecnológico."
CELEBRATING EUROPEAN CODE WEEK WITH OUR 5TH ANNUAL EU DOJO
October 18, 2017
"On October 17th, the fifth annual EUDojo event was held in the in the European Parliament in Brussels. CoderDojo, who recently reached the milestone of having 1,500 coding clubs in 75 countries worldwide, hosted the event along with Ludick Niedmeyer MEP*."
COMO PREPARAR UMA CRIANÇA PARA O FUTURO DIGITAL? ESTA ESCOLA ENSINA
June 6, 2017
"Estivemos à conversa com o responsável pela tecnologia utilizada no método de ensino na escola PaRK International School."
MINECRAFT IN THE CLASSROOM: THE POWER OF GAME-BASED LEARNING
March 3, 2017
"Editors Note: This post is part of a series being developed collaboratively between Minecraft EDU and Teaching Channel.
A few years ago, I taught a class called "Storytelling" and it was my students in that class who taught me a great deal about game-based learning. I’d see them engaged in their video games or magic cards, and as a self-proclaimed non-gamer, I had much to learn from them."
MINECRAFT IN THE CLASSROOM: THE POWER OF PLAYFUL LEARNING | KYRIAKOS KOURSARIS | TEDXLARNACA
March 30, 2019
"Context is key when we have children using technology for educational purposes. Educator Kyriakos Koursaris introduces us to the world of digital gaming based learning with some valuable lessons on how we can play and learn together."